I am trying to make a windwalk spell that I can turn off and I think that it can be done without triggers but I don't know why it doesn't work. I have changed the gameplay constants so where it says "Can deactivate windwalk" to true and I have changed the Order string turn off to unwindwalk and I have also changed the "Art-button position-turn off X and Y" to the same as "Art-Button positions-turn on"
Umm... You cannot change spells like that. You have to base it on already an activating/deactivating spell . I already have a Barrier Template which might help you but you need to add a secondary skill which also orders the unit to deactivate the spell if the caster attacks. Bonus damage can be done with adding aditional effect above caster and... Damaging the attacked unit .