Warcraft III resources & community, 2003–2006 · archived

MDX IMPORTER\EXPORTER NOT WORKING!!! for g-max

5 posts
#1

MDX IMPORTER\EXPORTER NOT WORKING!!! for g-max

when I open g-max and go to run script and run the importer nothing happens why?
#2
Isn't it for 3ds Max?
#3

i DON'T THINK SO

IT'S IN OZ'S G-MAX PACK, BUT HOW DO YOU MAKE IT WORK FOR 3DS MAX? and does the warcraft art tools work for 3d max 6?
#4
Art tools works for 3d Max 4 and 5 versions.
Maybe the importer/exporter scripts do work for gmax, did you move them to the right place or somethine like that?
#5

thanks

okay it works now, in 3ds max and g-max, fine but in 3ds-max when I play the animation I see only bones moving does that mean i have t oreassign the bones to mesh?