Was trying to add these icons as replacements in a map im making, I made them in photoshop but they only show up as a green box in-game, They were .tga's I just renamed them to .blp (do they have to be converted to .blp files or can they just be re-named?)
I have planned to make 6 weapon icons, in a certain fashion, small axes, medium axes, and large axes - these were basicly just test icons to see if I could get it to work
.tga do work, but must not be " renamed " into .blp. They must be 24bits, they DON'T have to be .blp all the time. (use irfanview to convert the .tga to 24bits)
Also, WE must have some time to recognise the icon. A restart will do.
I actually got it to work as a .tga 24 bit file (as an item) without the prefix BTN before it, but when I open the menu (to quit) I assume it needs a disabled icon for that, does the prefix apply to items as well?