Warcraft III resources & community, 2003–2006 · archived

HELP

10 posts
#1

HELP

how do i inport textile skins

.blp or .tga
#2
take a wild guess,

.blp of course, since thats the image format everything in wc3 uses.
#3
.tga in some cases too :wink:

Skins can be in 32bit .tga or .blp

For example, the loading screen and custom preview images can be in .tga.
#4
.blp is takes up less space, so if anyone uses .tga, then they must have a lot of KB to spare :P
#5
Yeah, but my point is .tga can be a higher quality than .blp and can also be used 8)
#6

opps

i clicked on new topic ...

stop fighting plz answer quetion i tryed every thing i could think off.
#7

hi

how do i get em to work on my map
#8
Ice, go look at every tutorial you can find on this subject, if you cannot get it to work after that(which you should, since they tell you how to) then post and ask for help.
#9
A simple import and correct path implemented is all you need to get a skin working.
#10

hi

ok i created my own tile and i have my tile in the world edit

but were my tile ends its grey when it spose to be the dirt tile
(the dirt dosnt cover my none tile area)