Warcraft III resources & community, 2003–2006 · archived

Bullet time

3 posts
#1

Bullet time

Is there a trigger/jass function that changes the projectile speed of units? That would be helpful. (Just a little side-project I'm working on. Madness!!
#2
There may be a trigger that slows game speed.

If you want to simulate bullet time/matrix, heres some suggestios :

Make some sort of timed evasion (for bullet dodging)
Make a speed/attack rate booster (so you have an advantage in slow motion)
Make certain special moves only useable in bullet time
#3
Not matrix, exactly, but follow the link on the post and you should see what I am talking about. It is actually part of the "Madness Interactive" thing they have there. I am thinking of making a custom model for it. (my first real model!)
That's a great idea with the game speed thing. I was thinking of that too. I want the guy to be able to dodge bullets easier in bullet time (they will not be homing projectiles.) if anyone else knows a better way to do it, just tell me i guess.