168 posts joined 2004-09-25
#1 2004-10-18
CnC please I'm making this for a warhammer map, the model is nearly complete, but i'm not happy of the skin. I've not much time to pratice, so i'd appreciate if someone of the expert guys would be so kind to give me some tips...
http://img80.exs.cx/img80/2715/ss0082.jpg http://img80.exs.cx/img80/3475/ss0081.th.jpg http://img80.exs.cx/img80/6045/ss0083.th.jpg http://img80.exs.cx/img80/8415/ss0084.th.jpg 340 posts joined 2004-07-09
#2 2004-10-18
add pupils to the eyes and make the strap on his shield round
close his mouth to! lol he looks like hes a statue
1,748 posts joined 2004-09-03
#3 2004-10-19
Smooth the transfer of shading between his upper and forearm
523 posts Denmark joined 2004-05-10
#4 2004-10-19
congrats, first Centaur skin i have seen yet.
Otherwise, what the others said.
168 posts joined 2004-09-25
#5 2004-10-19
Ignore the shield for now, i need suggestion only onto the body. Update:
http://img24.exs.cx/img24/5273/ss0088.jpg P.s. Saikann, it's not a centaur, but a bandit skin
523 posts Denmark joined 2004-05-10
#6 2004-10-19
a bandit with what geomerge ?
Anyways, i like how you use the colour variations of a face, but the hair looks out of place to me
Also, eyes look very flat, try to bring a lil more depth to them
168 posts joined 2004-09-25
#7 2004-10-19
Thanks for the advices saikann
No geomerges, just some vertices stretched with the oinkerwinkle vertex modifier ^^
I suggest you to try, it's not THAT difficult and someone of your artistic skill could do wonderful things with that
http://img93.exs.cx/img93/967/ss0093.jpg http://img93.exs.cx/img93/8858/ss0094.th.jpg http://img93.exs.cx/img93/209/ss0095.th.jpg Believe it or not, this was a militia model.
http://img93.exs.cx/img93/8262/ss0035.th.jpg