450 posts DK joined 2004-07-29
#1 2004-10-18
Flying Doodads http://img34.exs.cx/img34/9692/FlyingDooDad.jpg How can i do like in the pic?
503 posts Madison, WI joined 2004-04-03
#2 2004-10-18
Once you have placed the doodad, select it and hit Ctrl+PgUp and Ctrl+PgDown to change its elevation.
340 posts joined 2004-07-09
#3 2004-10-18
Thats so cool! i never knew that!!! AWESOMENESS and stuff! yaaaaay panto! (though its he didnt create it ^^)
1,748 posts joined 2004-09-03
#4 2004-10-19
I'm interested how you got the Z real to stretch it past 120
503 posts Madison, WI joined 2004-04-03
#5 2004-10-19
In the doodad and destructible tabs of the object editor you can set the minimum and maximum stretch values for the object.
460 posts joined 2004-08-27
#6 2004-10-20
... Lol panto you should make a tutorial on:
Every possible trick that is possible throught the universe using WE, lol may map makers would bow to you, me included ';,.,;'
372 posts joined 2004-07-02
#7 2004-10-20
I if you also selcet a doodads, and hold down Ctrl and use 8-4-2-6 right on the keybord, you can move a doodads close to another, very use full...