Warcraft III resources & community, 2003–2006 · archived

Deaths through Multiboard

7 posts
#1

Deaths through Multiboard

How do you set it so multiboards count hero deaths and displays how many times your hero has died? I know how to do the kills, but not deaths...
#2
Yeah, hero kills is easier, cause thats a boolean.
For the deaths I used variables.

Have a trigger that is triggered by a unit dies.
Check if the unit is a hero.
Check which player who owns the hero.
Set variable 'Player1HeroDeaths' or something to +1
Then display the variable as text in the multiboard.

If anyone have the time to explain more detailed than me, please do so, but I hope you understand
:)
#3
Event:
Unit - A unit owned by Player 1 (Red) Dies

Conditions:
(Dying unit) Equal to (You Hero)

Actions:
Set CountDyingHeroes = (CountDyingHeroes + 1)
Trigger - Run Update Multibord <gen> (checking conditions)
#4
i think i'm gonna make a tutorial on how to make and use multiboards, i'm helping so many people with them, and new people keep popping up.
#5

Re: Deaths through Multiboard

leissaKHow do you set it so multiboards count hero deaths and displays how many times your hero has died? I know how to do the kills, but not deaths...


Use Emergenzy trigger thats perpectly work for you without bugs !
#6
Preset triggers aren't always the best unless you use things like save codes. Because you can customize YOUR "hand-made" triggers into the most efficient way possible, thus allowing you to compress events into one event. I have seen countless maps made by idiotic noobs were they have about 7 Map Init triggers to set everything, and (dear lord) use regions which are within CoP's to transport. I really would kill them if I could


You could also use an Index Conversion of the Owner of Dying Unit to set the row (Player), then manually construct the multiboard to set the column
#7
well, i usually work with integers and such to create a multiboard, works fine.