Warcraft III resources & community, 2003–2006 · archived

1st person engine needed

10 posts
#1

1st person engine needed

I need a 1st person engine that allows you to go up and down hills with no problems and uses arrows keys to move character.
#2
thy halflife, lol.

The warcraft engine will remain the warcraft engine, what you want it to change Angle of attack, rollover, and offset.

You can do that yourself, just play with the numbers for a bit.

I can send you triggers for the key control if you want.

Which would come from my own map i'm working on.
#3
But how do I do this 1st person stuff so it works cuz all of the 1st person maps don't allow you to fo up and down hills.
#4
LineraBut how do I do this 1st person stuff so it works cuz all of the 1st person maps don't allow you to fo up and down hills.


ah yes, i'm working on that myself at the moment, i'm trying to get that to work aswel.
I'll tell you if i find anything out.
#6
very interesting zontar, can you tell me, does it work online?
#7
to make the camera work on hills, make the hilled area a region, and every time a unit enters it, change the camera hieight offset to 100 or 500 higher, then another trigger for when a unit exits it to return the height offest to its original(probably zero) position. you may have to use a few regions, and make a trigger for each region, and in each enter region trigger you would have to include a boolean in the conditions saying that the entering unit is not in any of the other regions as well, so it will only go up/down when you are in any part of the hill regions, and down when you are in NONE of them. good luck-
#8
There's an easier, and perfect way to do this using flying units.

I'll leave you to figure it out.

I used it for a racing map that used a real 2d physics engine. I never released it because it lagged. A lot.

Redoubt
#9
blizzard added a hidden function in 1.18 called GetLocationZ() which returns the height of a location, what FPS mod did was to extract the terrain file and map it into a height map which is useless now that blizzard added that function.
#10
When we look at the dates, we see that this topic originated in october 2004. Someone revived an old topic.