Have you considered using a pick every units in area, and as an action, put an if/then/else to identify if it's a building. Plus, don't bump your post like that; edit your previous post please
DAMNIT, ITS NOT FREAKING WORKING< iv'e BEEN SPENDING 3 DAYS ON THIS STUPID SPELL, JEEEZE, , PLZ, IM TRYIN TO MAKE A SPELL THAT AFFECTS ALL UNITS IN AOE, IT MAKES ALL UNITS WITHIN AOE CHANGE OWNERSHIP TO TIRGGERING PLAYER, THE ONLY FREAKING PROBLEM IS WHEN I USE IT IT FREAKIN AFFECTS BUILDINGS, CAN SOMEBODY HELP ME PLZZZZZZZZZZZ, *sigh*
EVENTS : Unit - A unit Starts the effect of an ability
CONDITIONS : (Ability being cast) Equal to Mind Manipulation. ((Random Unit from (Units within 200.00 of(Position of(Triggering Unit)))) is a structure equal to false.
ACTIONS : Unit - Change ownership of (Random unit from (Units within 200.00 of (Position of (Triggering unit)))) to (Triggering player) and Retain color
If it doesn't work tell me I hope i could help you.
Umm... I didn't look at what you requested but I've already noticed an error. Instead of the second condition use the following action (your action is wrong as well):
-Pick up all the units within 200 of casting unit and add units to an Unit Group. -Pick up random unit from Unit Group matching condition (Matching unit) is a structure equal to false and do actions: - Change ownership of picked unit to Triggering Player. Retain Color.