If it dose work these are the things I have done so far thanks for your help and guidence. Its rating is 5/5 kinda old.
The List (pathing and other ideas) *ReplaceableTextures\CommandButton\BTNOrcarmor.blp *ReplaceableTextures\BTNOrcarmor.blp *CommandButton\BTNOrcarmor.blp *Worlmapeditorexc\BTNOrcarmor.blp *ReplaceableTextures\CommandButton\BTNOrcarmor.TGA & BPM 24 Bit. TGA 24 bit and 64 bit color thing in warcraft viwer when you convert it. *BTNOrcarmor.blp *ReplaceableTextures\CommandButtons\BTNOrcarmor.blp
And thats about it, I restsrt it (everytime) and I went into the editor Grom-Art Icon interface-import-exc...\BTNOrcarmor.blp for each one listed on top. If I did something wrong or could do something else please tell me thank you again.
P.S. I'll check this thread out tomorrow that was why I was so detailed got school later.
Yeah I guess thats what im saying its not working.... I thought I was pretty clear? Oh well. Anyways I tried everything listed above any other ideas? And dose the icon work for anybody?
WC3 Viewer automatically adds a opaque alpha channel into your 24bit .tga so that WE recognises it. Image Extractor II or other tools may not, thats why you get them not showing up.