Warcraft III resources & community, 2003–2006 · archived

Triggerer to hire

19 posts
#16
I know practically how to do most non-JASS spells and effects, optimized and such, except tree respawn, for some reason I cannot get right, perfect creep respawn, and save codes. PM me and I can see what I can do
#17
Thanks for the support, guys! :)

As for the tree respawn, try putting the trees as immobile, invulnerable units, then, set a variable named DeadTreesCount, as a real. When a unit of type Tree (suppose we've named the tree unit like this) dies, set DeadTreesCount to +1. After a certain period of time, create a number of trees in the area where the trees where, depending of DeadTreesCount. that should work.
#18
I've been working lately on my new website I created the 2nd of November on that trigger editor stuff. Taking pictures, implementing them, etc. It takes long, and I've other stuff to do, but take a look if you wish, [www.freewebs.com/novacraft] It isn't really good, I admit, my first website, trying to get a bit of experience wiht HTML. You can create one for free with [www.freewebs.com]. Give it a try!