Warcraft III resources & community, 2003–2006 · archived

Flamming Feet

4 posts
#1

Flamming Feet

I was looking in the editor, and i was wondering if there was a skill you could give to your hero, so that he had a buff spawn at his feet every time he moved a certain distance, like with illidan. If not, can some one give me a trigger. I have an idea, but it seems a little lengthy; i'm just wondering if anyone has a simply solution to my problem because i want small flames to spawn on my hero and then gradually dissappear.
Any suggestions?
#2
i am not really a pro but u have to test if the hero move so u must caculate the move in X and Y axes...


and if 1>move>0
nothing
and if 2>move>1
aura spell lvl 1
and if 3>move>2
aura spell lvl 2
and if 1>move>0
aura spell lvl 3

or something like that...
#3
i'll give it a shot

I.e:
Blademaster - Windwalk
When blademaster windwalks, he will leave a trail of fire...?

here's the variables:
WindWalk - 0 [Default](Integer)
LastPositon - (Point)

here's the triggers:
Event - Unit starts the effect of ability
Compar - Ability being cast equal wind walk
action - set Variable Windwalk - 1
set Variable Last Position - Triggering Unit's Current position

Event - Every 1.00 Sec
Compar - (Integer)Windwalk = 1
action - if/else/multi actions
-if(Blademaster's Current Position does not equal Last Position)
-Action:
create unit(any caster u pick) for player 1
add ability - flamestrike to last created unit.
order unit to point - last unit casted Human - Flamestrike to Last Position
Set Last Position to Current Position
remove last unit created.

Event - Every 1.00 sec
comp - (boolean) bladmaster does not have buff windwalk
action - set windwalk = 0


That should do what u want or somethign like it
pick another spell other then flamestrike or make ur own, its all up to ur creativity
#4
i know use locust swarm and make it spawn an air unit that looks like fire with negative health regen and no atack make group separation falce give it permanate imolation and there u have it