Hello, on the moment i'm building a map with several custom units who all have custom models. But i have a problem with one of them. If the unit dies, the model does not dissappear. Now i was wondering if anyone knew a way to build a script or something else that checks if a unit from a certain UnitType dies and then removes the corps of it. Thanks in advance greetz, Venom
That will not work. There`s a problem with referencing triggers to units that are already dead. Maybe you can try this: When you spawn a unit using a trigger, add too the tigger actions ``Unit- make (last created unit) explode upon death.`` That way the unit will simply explode as if they had been bit by seige weaponry and not leave a corpse. -VGsatomi