no sorry its because i'm making some sort of trading systeme,there is like two hero on each side they drop there item and write accept(-accept)(but it doesn't work i'll make another topic about this)and they apear in the middle so they can enter a little circle to teleport on the other side to get the item and if there is someone in the other side i dont want the player to enter and steal the item you understand...?
Eternitymasterno sorry its because i'm making some sort of trading systeme,there is like two hero on each side they drop there item and write accept(-accept)(but it doesn't work i'll make another topic about this)and they apear in the middle so they can enter a little circle to teleport on the other side to get the item and if there is someone in the other side i dont want the player to enter and steal the item you understand...?
when they place it, create a variable for it, when they say accept both of them or whatever use a trigger to give the item to the hero, so they don't have to teleport. And make two triggers so that if someone picks that the variable item up it'll automatically drop, but if they say accept set the variable to no item, and then give it to the hero.