Warcraft III resources & community, 2003–2006 · archived

Planning an AoS style Map

4 posts
#1

Planning an AoS style Map

Ok, here's the dili-o joe. Or, if you perfer here's the deal. I am planning to make an AoS style map with normal units as heros, such as Rifleman, Ghouls, etc... For this map I plan to have 36 heros, 12 Agility, 12 Strength, and 12 Intelligence. Each race will donate 3 heros to each tavern, thus creating 9 heros for each race. Anyway, I was thinking of heros when I came up with a problem. I want this map to be for the community, so I was wondering what the community might reccomend for the hero models. This is where you come in. I need you to tell me if these models fit for the race, or if you would suggest a different or more efficient one.

Note: I want the models to not be a hero, a siege unit, or a flying unit. The model can be a special model, campaign, or non-racial that would fit the category.

These are the ones I have come up with so far...

Agility:

Nightelf

-Archer
-Huntress
-Shandris

Human

-Rifleman
-Brigand
-Captain

Undead

-Crypt Fiend
-Lightning Revenant
-Skeleton Archer

Orc

-Raider
-Troll Headhunter/Beserker
-Spirit Wolf

Strength:

Nightelf

-Mountain Giant
-Ancient Protector
-Warden (Non-Hero Model)

Human

-Footman
-Knight
-Bandit

Undead

-Ghoul
-Abomination
-Skeleton Warrior

Orc

-Grunt
-Tauren
-Kodo Beast

Intelligence:

Nightelf

-Druid of the Talon
-Druid of the Claw
-Dryad

Human

-Sorceress
-Priest
-Spell Breaker

Undead

-Banshee
-Necromancer
-Obsidion Statue

Orc

-Shaman
-Troll Witch Doctor
-Spirit Walker

Please comment. O yeah, one more thing. I am seriously considering eliminating the Captain for Human Agility, but there really isn't any other model in the game to replace it. Anybody got a custom model they are willing to donate that is human and looks agile?
#2
1: AoS's are bad. Don't copy mithril with its crap unit names
2: Balancing will be kind of difficult, so I recommend something simpler
3: If dota inspired you to do this, quit the project
#3
Eusira, I thought you were working on an AOS? Oh well, star fighter sounds like it would be fun :).

Im not that into AOS, but those units sound like they would work out well. Im thinking you may want to put the riflemen in strength and the bandit in agility... they both seem to fit better in those categories to me.
#4
I need a partnet to work on Fall of Teroth. I still have it, but Star Fighter is like 10% done. I have most of the imported models, just need to figure out how to do the bosses and such, I have mastered the Letterbox mode, and need a couple camera bugs and movement speed added or fixed