Warcraft III resources & community, 2003–2006 · archived

Need help with texturing (GMax)

5 posts
#1

Need help with texturing (GMax)

Hi, I've been following this tutorial:
http://momm.seiken.co.uk/forum/index.php?showtopic=44

But I have one problem: Texturing.

I use Gmax and when I open the Material Navigator, and drop a texture on to my model, I see no texture. It only goes transparent.

I use a BMP for texture. Do I need to convert first?

Please help me!
#2
try checking the little blue and white checkered box to show texture in viewport.
#3
Hm, I'm affraid that didn't work. The objects that I assign textures to still go transparent...
#4
errr i think i know the problem but you might not like it. i had the same problem too but it wasnt so bad. its probably because you converted it into an editable mesh and so i deleted all the shapes that were converted which were only 3 and then remade them
#5
The problem was that I used OpenGL. I switched to Direct 3D, and then it worked.