11 posts joined 2004-08-21
#1 2004-12-04
Need help with texturing (GMax) Hi, I've been following this tutorial:
http://momm.seiken.co.uk/forum/index.php?showtopic=44 But I have one problem: Texturing.
I use Gmax and when I open the Material Navigator, and drop a texture on to my model, I see no texture. It only goes transparent.
I use a BMP for texture. Do I need to convert first?
Please help me!
66 posts joined 2004-06-30
#2 2004-12-04
try checking the little blue and white checkered box to show texture in viewport.
11 posts joined 2004-08-21
#3 2004-12-05
Hm, I'm affraid that didn't work. The objects that I assign textures to still go transparent...
153 posts joined 2004-07-23
#4 2004-12-05
errr i think i know the problem but you might not like it. i had the same problem too but it wasnt so bad. its probably because you converted it into an editable mesh and so i deleted all the shapes that were converted which were only 3 and then remade them
11 posts joined 2004-08-21
#5 2004-12-06
The problem was that I used OpenGL. I switched to Direct 3D, and then it worked.