Warcraft III resources & community, 2003–2006 · archived

I got a lil prob.....

4 posts
#1

I got a lil prob.....

I got a problem,I did a bloody skeleton skin wip,I imported it whit the path: units\undead\skeleton\skeleton.blp and then,after have restarted the we,it showed the skin in the we,whitouth starting the game,then I start playing,and the skin was normaly,why?
#2
Look up the stupid path. Also, a lot of textures for RoC models have a Textures\ prefix, but of course, there are exceptions
#3
That is actually more reequent then you may think. Every time I play a custom map that has a skin or sound imported over an older one (i.e. just the skin/sound and the file path, not a seperate model) the skin applies also to games on other maps played after the one the skin/sound was imported into. But yes, simply rebooting wc3 will fix it right up.
-VGsatomi
#4
yeah,but I import it on a new map,I create one,and even whitouth import it,it appears one,but not the normal,I start to play warcraft,whitouth importing anithing,the skin looks normal in game,but in the we it looks diferent,if I import a new skin (the blood one),it happens the same thing!