Warcraft III resources & community, 2003–2006 · archived

Movement Trigger Help

6 posts
#1

Movement Trigger Help

How come when I set: Issue order at a targeted point "Move unit X to targeted point of camera Y" the unit moves there but then returns to its original place? Is there a way to make it stand where a made the unit move to?
#2
Is it a neutral or computer-controlled unit? If so, you have to tell it to ignore its guard position.
#3
PantoIs it a neutral or computer-controlled unit? If so, you have to tell it to ignore its guard position.


Um... they are both, but it happened even to a neutral passive units...
#4
When a neutral passive, or neutral hostile unit is ordered any movement order targeting a point, it will always return to where it originally came from.
This is caused by some bug in the warcraft engine.
The only option i found so far is to make the unit some computer controlled players'.
(i had the same problem a long time ago.)
#5
AngeluszWhen a neutral passive, or neutral hostile unit is ordered any movement order targeting a point, it will always return to where it originally came from.
This is caused by some bug in the warcraft engine.
The only option i found so far is to make the unit some computer controlled players'.
(i had the same problem a long time ago.)


i don't belive it's a bug, just that any neutral units will run back if they go too far away, to avoid having players draw whole hordes of monsters into thier enemies towns, or luring mosters into huge tower traps, you know

and anglusz are u still gonna help out with unsung legends? :?
#6
it is a bug, what you mean is the guarding distance. Which should not apply on issued orders.

About unsung legends, i'm really sorry, but i had so little time on my hands lately. School and problems concerning my girlfriend took all my time.
Pm me again please, i have time now. I made a promise, so i'll help, tell me what you need.