hey, i need to set priorities for attack, when unit a and unit b are both in range of unit c.
I want to be able to make it so unit c will kill unit a before starting to attack unit b.
Is this 'stata - priority' in the unit editor? If so, the higher number the higher priority, so the higher, the more chance to get attacked when another unit is near?
I have not triggered any of those attacks. In other words, when a unit stands before an enemy building, and an enemy unit, what makes it decide to attack either one first?
Any unit have it's priority go to the unit manager, click at any unit and look fo the string: character-priority for example skeleton mage have priority 1 and sphynx 8
if somebody also from russia please translate it to him...
At WE unlimited it has the name: stats- priority
__________________________________________ i add my answer here: Yes than higher priority that more chances that computer will attack this target 1 = the poorest one 20 = the bestest one
what unit computer attack first if he see grunt , troll and hero? hero,because he have priority "9"
Basically. For example, you start slashing at a barracks with an uncommanded footman. Another footman pops out, and the two will automatically start slashing at each other. Not only is it logic, but there is a priority in that. I'm not sure, but priority can also have stuff to do with AI and formation ranking
what you said about the formation ranking, i always thought it had something to do with formations. But, there has to be some other variable. I'm gonna play around with the stats-priority variable for a bit.