i made a sigma model that i hoped to submit. it looked fine in the viewer, but when i loaded it into WE the pants disappeared, i need help with this problem. heres a pic http://img.photobucket.com/albums/v438/Afroknight/dfff.jpg ps. its an mdl edit of the blademaster.
A. Geosetanims B. Mirrored Verticies (IE: The skin is showing up in the inside of those verticies instead of the outside, I had this happan with the turtle shell a few days ago* C. The skin
If the part appears there in Viewer, and is on the same geoset as the rest of the body, I blame it that the skin is showing from inside of the model. To check for this, scale the model up in WE to about 5 or 10 times, then put the camera inside it. If you can see the skin, thats evidence that the verticies have had the side with their textures flipped