Warcraft III resources & community, 2003–2006 · archived

texture help

6 posts
#1

texture help

How can i convert a .tga file to a blp?
#2
...

By using the WC3Viewer convertor of corse
#3
wc3viewer convertor or wc3file convertor? the file convertor only has tga and bmp and i can only load blp files on there

nvm i got it but after i convert it it turns into a winzip file and gmax cant recongize it so i cant put the .blp texture on the model. is this fine and i should just leave it alone and import it into my map?
#4
Wc3Viewer has an inbuilt TGA to BLP convertor

Anywho, I have NO idea what you did wrong. Oh, and Gmax can't read blp files anyway
#5
ok then... how do i put the blp file on my model or how can i merge the blp file and the mdx file so the mdx file will know to use the blp file after importing both of them?
#6
Ok... You open the model in mdl (YobGul's File Converter) and then you edit the texture path so it points to the path you plan to use for the skin