Warcraft III resources & community, 2003–2006 · archived

Unit-Armor triger help please

9 posts
#1

Unit-Armor triger help please

I need your help! I want to know, if there is a posibility to put armor model on unit in the game.
For example: You have villager and when you pick up armor to your inventory, armor show up on the unit.
I've seen, that you can do this with weapon, but what about armor?
#2
i think you'll have to make 2 differnt units, one without armor and one with armor then you just change the unit without to an unit with armor when he picks it up
#3
Thanks!

I have one more question:
How can I do this with changing weapons?
You have sword, and when you pick up PIKE, you got PIKE in your hands.
How?
#4
it's an model, the sword he begins with is just an model attached to his hands, then when he pick up the pike the sword attachment is removed and replaced with an pike attachment.
#5
Yes, I know that the weapon is just attached to model, but I want to know trigger for this action.
Is this action with changing weapons created just with triggers or with scripts too?
Can you give me an example in trigers?
Please :lol:
#6
Action:
Unit- unit owned by (player) picks up and item
Condition:
Item- Item type is equalt to (whatever sword)
Action:
Special Effect- Create a special effect at the left/right hand of triggering unit using (imported Sword Mdx).
#7
Hey VGsatomi, Thank you very much! :D
#8
Could map maker somehow delete already attached sword.
for example a paladin's hammer
#9
I think, that it is posible to create unit without weapon.