Hey, I need to make a trigger so that when a hostile creep dies it revives in 300 seconds with the original item table i gave it. I know how to do the create a new creep equal to the one that died after 300 seconds but i cant figure out how to give it an item table or better yet the one the triggering dieing unit had. Is this possible? If so please give me a hand.
Edit: Heres the trigger i have right now.
Creep Respawn Events Unit - A unit Dies Conditions (Owner of (Triggering unit)) Equal to Neutral Hostile Actions Wait 300.00 seconds Unit - Create 1 (Unit-type of (Triggering unit)) for Neutral Hostile at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Any ideas or any type of solution would be very appreciated.
LoDown, that trigger you made there wont work. You can't reference a unit position of a unit that has been dead that long.
But as making creeps with items tables, all you can really do is make a trigger where if a certain unit-type dies, it spawns a random level item at its position. -VGsatomi
asi i said before Dl and you'll see there is : Event Unit Die Action: wait 300 seconds create 1 unit-type triggering unit at position of triggering unit with default looking angle add him an ability carrier (human) (hint: i change that ability from 2 to 6 slots) make random level ( -1 or the level of triggering unit or as you want but not a table ) item and give him to last created unit _______________________ about that trigger: Directory: "passive angry units" trigger: "angry respawn" _________________________
Emm i thought that triggering unit for now is the same with the dying one , and for what place of trigger did you tell that? Because some places are really needed "dying uniy"