Warcraft III resources & community, 2003–2006 · archived

Importing a Model to the 3dsMax 4,5,6

8 posts
#1

Importing a Model to the 3dsMax 4,5,6

I am try everything and read the most comments and posts... on this web. Could be there someone with the brain in the head a gave me a link to the ,,Working,, Importer to 3ds? Because i ve got about 35 scripts for 3ds max 4,5,6 and none of them work. When I press run script nothing happend. Just nothing. The error would be welcome , but the scrren is like before I run the script. And for second in the Warcraft III Art Tools is a sentence:

Comprising a set of plugins for Discreet®’s 3ds max®, these tools allow advanced users to create, modify, and quickly preview models and animations.....

The question is: How could I modify , if I can´t Import it.
#2
Is it a fully registered version of 3DSmax, and not some rip you downloaded? The WC3 art tools require a fully registered version, with key code submitted to their site and everything.

But the script you need is: impexpmdx.mse
-VGsatomi
#3
VGsatomiBut the script you need is: impexpmdx.mse
-VGsatomi


Is that compatible with 3DSMAX 6?
#4
As far as I know, nothing in the wc3 tools is compatable with 3Ds max 6. The art tools are designed for versions 4 and 5...
-VGsatomi
#5
Every script and plugin made in 3D Max works only in 3D Max, only plugins are dependent on which version of 3D Max you use.

There are many scripts to import Warcraft 3 models, the impexpmdx.mse and importmdx.mse are the most known.
#6

Importing a Model to the 3dsMax 4,5,6

Yeah , it´s fully registred.About 2500Sk in our country and about 100$ in dolars. The script just won´t work. Don´t tell that I am doing something wrong.Tell me where I can download functional script ako better plugin for Importing to Max 4,5, or 6.
#8

Importing a Model to the 3dsMax 4,5,6

I allready have that one, but thanks for help. It Didn´t work that time and it didn´t now.