Warcraft III resources & community, 2003–2006 · archived

BIG animation problem!

4 posts
#1

BIG animation problem!

Whenever I animate my model, (correct bones and everything) I move the bones and all, but when I move the bones, the shape deforms and some of it stretches from where the shape is, to where I want it to move.
#2
Is it happening to you when you imported a model to your program and animate it or when you're making scratch models?
#3

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is the bone you ar moving a parent? parents will also cause other bones to move, so lets say your using milkshape and start putting joints, randomly so the left leg bone might be connected to the right hand bone, therefore when you move the the left hand the right hand may also screw up.
#4
Nevermind! I figured it out! The shape wasn't completely enveloped with the bone.