Warcraft III resources & community, 2003–2006 · archived

save and load code system?

14 posts
#1

save and load code system?

all i want to know is can you ever transfer a hero from single player to multiplayer using any save code? :shock: if so how and with what?
#2
Yes you may !
using EZ save\load , MR.Maestro save\load III or mine in my new map... wich i'm making..
#3
Yes, specifically EZ Save/load. You can find that in the maps section, just do a search for "Save/Load" that should pop right up.
#4

uhh

thanks, but can you tell me the conditions? must it be on the same map? do you have to host it?
#5
To transfer a single player character to a multiplayer map, you just need to have the EXACT same hero as your transferring, and the same save/load code functions for that hero. It does not need to be hosted, but it does need to be loaded upon the start of the game (generally through typing a code).
#6
MrMaestroTo transfer a single player character to a multiplayer map, you just need to have the EXACT same hero as your transferring, and the same save/load code functions for that hero. It does not need to be hosted, but it does need to be loaded upon the start of the game (generally through typing a code).

soo pretty much the same object data right? it doesn't have to be the same map? thanks soo much... :D
#7
yup, you got it.
#8

uhh

can you save strings too?
#9
Yes, you can
#10
At any save\load system you may save anything you like !
Integer code will be as big as you want!

P.S.(sorry for this offtpic sentence) Eusira funny avatar... :P
#11

huh

VampireKBAt any save\load system you may save anything you like !
Integer code will be as big as you want!

P.S.(sorry for this offtpic sentence) Eusira funny avatar... :P


i don't see that in EZ save/load code... any particular system?
#12
i'm not using EZ code itself.. i modify his system for my map with creating my own protection system..just play betaversion of downtopic...her at 1 page...But at that map i didn't do all what that saving system may do..only several parts.
#13
VampireKBi'm not using EZ code itself.. i modify his system for my map with creating my own protection system..just play betaversion of downtopic...her at 1 page...But at that map i didn't do all what that saving system may do..only several parts.

not quite sure i get what you mean, all i want is a system that saves string values and can be transferred from single player to multiplaer maps, woah thats a rather big system huh?
#14
big and hard ;D
only string codes with laying information there about unit,lvl,items and other things could transfer heroes from single to multiplayer