ugh i take it that you people are as clueless as i am. im trying to make a trigger so that when a town hall upgrades into a keep, all the buildings owned by a player of a type changes into something else
And then add some conditions if you want. and then do your actions and it should work. And I have tested this so it does work.
thats all you said... and like i said im not a noob and i already know most of the triggers it just giving me what to do for the event part is not giving me the whole trigger
ACtion- pick every unit of type owned by owner of researching unit(or sumthin like that) And do- remove-picked unit(maybe) (create 'watever u want') at point of picked unit
This mite work not sure i didnt test it but i think this is wat he means ^^
The_Lego_MageJust use that event and add an action that upgrades all the other buildings, something like: Action: Unit-upgrade all (units) owned by (owner of (triggering unit))
ok so its triggering unit, thats all i really needed to know thanks.