i dont know how im going to do this but what i want is...
a zeplin(dropship) goes to random point on map and drops 10 footmen goes to another point drop 10 footmen ect
heres what iv got ---------------------- event: every 65 sec of game
acton: order "dropships" to random point in playable map area create 10 footmen at point of dropship ----------------------------------- that works fine..
now what i want is after xx amount of time, the drop ships to drop 10 peons instead of footmen
Events Time - Every 65.00 seconds of game time Conditions none Actions Set Lvl_Num = (Lvl_Num + 1) If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions Lvl_Num Equal to 1 Then - Actions Unit - Order Goblin Zeppelin 0000 <gen> to Move To (Random point in (Playable map area)) Wait 60.00 seconds Unit - Create 10 Footman for Player 1 (Red) at (Position of Goblin Zeppelin 0000 <gen>) facing Default building facing degrees Else - Actions Do nothing