Warcraft III resources & community, 2003–2006 · archived

Making unit invisible even to owner?

7 posts
#1

Making unit invisible even to owner?

I'm looking for a way to make a unit invisible to even its owner. The unit just spawns casts a spell then is removed and I want it to be undetectable when the player presses alt down and when the player makes a selection box over it. Thanks.
#2
k well first, to make it invisible, in the middle box where it says (HeroBlademaser) or w/e, type in NONE
Making an invalid model file, then for the ALT thing, make its selection scale ,-1
#3
Selection scale cant be negative.
#4
Use shift when you enter the value for example, selection scale 1 without Selection Bar = selection scale -1.
#5
Or 0, or even 0.01 should be fine.

To make the caster utterly undetectable, I give it Invulnerable, Locust, and Ghost as abilities (to make it undamagable, untargetable, and non-colliding, respectively). Then I set the model, soundset, and shadow to None. Then I set the movement speed and turn radius to zero, so that it doesn't waste time turning before casting a projectile-using spell, and lastly change both of the spell-backswing-related Art fields so that there's no animation delay before the spell is fired. If you like, you can give it a negative regeneration rate, so that it dies on its own, but it's safer at any rate to kill and remove it with the trigger anyway.

This is the best way to create a caster that isn't visible, doesn't interrupt gameplay, and can perfectly execute commands given by trigger instantly.
#6
My caster is now utterly undetectable. Thanks.
#7
Don't forget to edit the Shadow image, (most people leave that, and it looks obvious.) Than you should be set. :wink: