143 posts Somewhere in Asia...guess where... joined
#1
Somebody help a newbie mapmaker, with bad triggering skills.
I'm just new, to this mapmaking thing...so I don't know much about it... I have a few triggering questions, that probably anyone can answer easily...
In a trigger: - How do I create an action that creates a random unit, item, or message? I know, it probably has something to do with an Array Variable....>.<
- How do I make it, so a hero cannot carry an item that it already has in its inventory?
- How do I make buyable skills, like BuySpell and Hero Builder Arena? Second, how do I level up those buyable abilities when a hero gets it?
- How can I make units stand on doodads, and not through them? Do I have to make invisible platforms on them?
- How do I make a waygate, have units teleport on another unit, when they enter it?
Some of thoughs questions I think the editor can not do. Word of advice xperment and read up about how to uses the editor. At the top of the map section in the fourm there is a sticky that should help you alot.
SingleItems Events A unit acquires an item Conditions Action Turn off this trigger Move Item being Manipulated to position of Manipulating unit If Then Else If- Hero Manipulating Item has Item of type Item being Manipulated Then- Text Message to Owner of Triggering unit "Text" Else- Give Item being manipulated to Hero Manipulating Item
143 posts Somewhere in Asia...guess where... joined
#6
Oh, and I have another triggering question... When I have the player's camera lock onto a unit (Not WEU's one...), how do I make it so the player cannot disable it by pressing Ctrl+C?