Warcraft III resources & community, 2003–2006 · archived

Help me with this laggy Nuke spell

2 posts
#1

Help me with this laggy Nuke spell

Hi guys

this spell was created for a Hero Defense but is buggy and laggy.
Its made entirely with triggers, no imported effects whatsoever

the link is here:
http://www.wc3sear.ch/?p=Spells&ID=794

More info on the spell:
It uses 3 abilities and 3 units:
One ability is the main one which your marine casts
the other two abilities create the damage for the spell
One unit is the actual missile, one is the target circle (which uses the two damaging abilities) and one is the nuclear mushroom cloud.

When you begin casting the ability, a target circle will be created and a missile will appear behind you and move towards the target circle. After 2 seconds the missile is killed, causing another trigger to run to create the mushroom cloud effect, all units within 300 lose all mana (emp pulse) and units within 25 die instantly.

Yeah, for some reason it doesnt work all the time and lags like hell. Help me fix it please.

Bort
#2
This is called double post and is against the rules. I suggest you don't repeat this or you will feel The_Raven's wrath... Or maybe of some other mod...