I can't for the life of me figure out what the difference between plant and lightning is with these. I mean what, can you make units immune to plant? Or lightning? Some explination on just what we are able to do with these damage types would be nice.
Someone answered this question before, basically those damage types only define if the attack is physical, magical or universal. Normal damage type is physical, thus checks armor, while fire damage type is magical, thus doesnt affect spell immune and ignores armor.