hey, can anyone make a target area tree brith spell for me plz. juz grows certain amount of trees at a targeted area. the # of trees depends on level. level 1, 5 trees, small area level 2, 7 trees, medium area level 3, 9 trees, larger area it would b nice if therez som natural effects also, but not much. can somone take dis request ?
Then you need to find the correct condition in your trigger. Something like, level of ability of (casting unit) = xx. I just wish i have this function in the database of my WE.
DaelinIF (Level of Ability for (Casting Unit) equal to 1). It's integer comparision.
~Daelin
But is it in the condition & does it exist in the database of WE? I asked this coz Vexorian did not yet replied to my PM. Besides I want to use it as a condition to post a reply on this topic http://www.wc3sear.ch/viewtopic.php?t=9447
It exists actually as a condition into the (Integer Conditions) and it is known as Unit - Level of Ability for Unit. Just use the If/Then/Else action and put this condition on if.
i understand with the condition now, nd i used it in action 'if/then/else' function, but for the create destruction function u can only create 1 destruction each time, nd it doesnt show the brith animation of the tree.
*i use the destruction action in 'then' section.
so, how can i create several trees at once nd make it show the brith animation? (dis is getting complicated now, maybe i hav2 drop dis off )
cazati understand with the condition now, nd i used it in action 'if/then/else' function, but for the create destruction function u can only create 1 destruction each time, nd it doesnt show the brith animation of the tree.
*i use the destruction action in 'then' section.
so, how can i create several trees at once nd make it show the brith animation? (dis is getting complicated now, maybe i hav2 drop dis off )
Do not yet drop it off my friend unless 2 out of 3 people will say you should. Well as for me I must check it first w/ my WE when I go home. Ok. --- harper
Don't give up yet... You may create them with a FOR one by one. And moreover, for the animation you can make animations on destructables as well. Create it and use on it the Birth animation.