Warcraft III resources & community, 2003–2006 · archived

Need help in "chance to hit" system

4 posts
#1

Need help in "chance to hit" system

hey guys, im building a system that checks the agility of the units to see if they hit.

the thing is, i donr know how to modify dmg or to stop an attack or to detect EACH attack tru triggers
(ya i knw theres the unit is attacked, but when i use it, ity doesnt check on each attack, it checks everytime hes attacking it)

so, ive seen systems like the D&D 3rd ouit there thats AWESOME and im want to know how do yo do that

i would use skills, butthe skills would be based on the lvl of one character only... i porefer trigger

ok cya
#2
Hmm... Ill take a shot at this. Ill get into WEU and try to make this system, if it works Ill post a link to it, Ill probably put it in the spells forum.
#3
Well I can't do it... I did manage to make a custom evasion system that uses triggers instead of an ability though ^_^
#4

that can do then

ok then, tell me this evasion system u did

i think this one i was trying must be tru spells or sumthing

thx alot