Warcraft III resources & community, 2003–2006 · archived

Spells lag problem

3 posts
#1

Spells lag problem

Ok so i made a spell called freezing Ring with makes a series of ice explosions around the person rotating around the hero for a certain amount of time. The problem is it lags way too much but i cannot get the desired effect as such. Basically it's activatable like immolation so hero activates and ring starts rotating around her. Basically, i triggered rotation to move a dummy unit around and have him cast frost nova on himself while he's being moved. But it slows done the game way too much plus the way it's set up, it isn't very appealing.

Is there anyway i can maintain an effect of a rotation wave of frost novas without the lag?
#2
I don't see why it would lag so much. The rotating stuff shouldn't lag a lot and the frost nova either. Hmm... Could you show me the code?

~Daelin
#3
Figured it out by fluke. It turns out that the rotation wasn't the problem, but rather the immolation spell. I set the intervals to 0, so it seemed to create a lot of lag as a result. I fixed that and it seems to work fine now.