Warcraft III resources & community, 2003–2006 · archived

Problem with minimap Preview

12 posts
#1

Problem with minimap Preview

I can't count how many times i tried to create a minimap preview.

I tried it with WEU: I imported it as a bmp and tga file nothing worked.

I tried to import it in the editor and set custom path: war3minimapPreview.tga
didn't work...

What else can i do?
#2
Map preview is a .tga file.
It muat be 192X192 (i think... :? - if not see the Egg Hunt map (provided by blizz) how large war3mappreview it has.
Import a .tga with this size, renamet it to war3mappreview and ur done.
#3
what do you mean it must be 192 x 192? does the map have to be that size, or does the picture? Do they both have to? So the picture has to be named War3mappreview.tga right...?
#4
I recommand importing as a blp for smaller size, War3MapPreview.blp, and it should be a 64x64 or 128x128, 160x160, or 192x192. Crop theimage carefully and it should work out
#5
Eusira..and it should be a 64x64 or 128x128, 160x160, or 192x192...

Well when i first made a custom war3mappreview all i had for example was that Easter Egg Hunt (by blizz), and it had a 192x192 tga. If i can use blp it's much better then :)

to darthfett:
The map can be any size, and the war3mappreview too, just need to match one of these values. I recomment RESIZE instead of crop to make it exactly that size.
Use IrfanView if u don't have any other programs (that's easy to use and can be dled quickly)
Downoad IrfanView from here
#6
It works now...

thanks for all!
#7

bad bad bad bad bad bad bad bad bad bad minimap!!!!!

I have been trying and trying to figure out how to create the minimap preview, i tried irfranview, and i converted it and resized it, it's 192 x 192, and it does not work. Now where does it go? The only place in the map scenario thing i can import a file is under map loading screen, and it says no appropriate files exist. (Yes i imported it). NE help, someone?
#8
You *just* need to import it and change the path so that it's only the filename with no directory. You're overwriting a file that's generated by the WE when the map is saved by creating another file in its place.

The file you import also has to be a 32-bit-depth .tga.
#9
PantoYou *just* need to import it and change the path so that it's only the filename with no directory. You're overwriting a file that's generated by the WE when the map is saved by creating another file in its place.

The file you import also has to be a 32-bit-depth .tga.


3 Questions

Q1:Where should i put the file so it has no file path?
Q2:Can it be a .blp?
Q3:And it has to be 32-bit :arrow: is that right?
#10
I don't *think* it can be a .blp.

It has to be 32-bit.

If you double-click on the file in your Import Editor and change the path from "war3imported\war3mapPreview.tga" to just "war3mapPreview.tga", that's a path with no directory.
#11
i have given up, because nothing has worked.
#12
Infran view is hard to use. I use the mouse scroll wheel to zoom in, and it switches to the next ****ing file. I use photoshop and wc3viewer to make it a tga