Warcraft III resources & community, 2003–2006 · archived

RiflemanElite.blp

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Submitted by antihero425 downloads162 KB
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RiflemanElite.zip
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15
5/5 its very good, nearly perfect in my opinion :D
update is 1337.

i like how you managed to incorporate the TC without ruining the great green shades in the cape.
most of it, anyways :roll:

but great job. a definite 5/5 from me.
Now with TC...also better mustache.
Looks kind of like Gimli, pretty good though 4/5 his face could use some work
good :D 5/5
This is the most amazing HIGH QUALITY skin I have ever seen. An overclocked 6.5/5 x 100. So realistic. You should do some WoW skins (or skins from other high quality games). And the icon looks nice too. :shock:
Great, face is the most great, details on his clothes are great too. Well, his cape doesn't look really good.
impressive, the metallics and the leather remind me of WOW skinning style. the face is fantastic, specifically the colors. however i dont like the cape either; the shading style seems very simple, and it feels that there is too many folds. also the boots seem a bit random with the smudging.
I'll release a version with some TC on it, however I don't want to just change the capes because it doesn't
really look good. I mean, I took a long time trying to mix in a realistic mix of blues, browns, and
yellows into that green so it really kills the effect to have to change it back to a flat color.

olofmoleman- what specifically needs more contrast. The blend of colors I thought help
it look like more then a green blob in the game; but anything specific?

Chaozzz- Do you have anything useful to say...like a way to improve the boots and capes.
cape meh
boots bleh

4/5
Truly Amazing :wink:
wc3 team color isnt that shade of green Fredalf. plus on the skin he colored it green as you can see.


No I know.. but, if he wanted to, he could use that green as teamcolor in viewer just to show how it´s supposed to look ;)
wc3 team color isnt that shade of green Fredalf. plus on the skin he colored it green as you can see.
maybe submit a teamcolor version antihero? just desaturate the cape, and alpha it to 30 or 40% and you got really awesome team color.
cool, really nice detail, but it needs more contrast.
Looking really great antihero.. like your realistic style, although it´s not really quite fitting for wc3 in my opinion.
but that´s just because you can´t really appreciate the details in the wc3 engine.
The only thing i see as a con here is the missing of teamcolor. (Or did you set the teamcolor to green in viewer?)
Anyway, great job!