Warcraft III resources & community, 2003–2006 · archived

Hero Contest:

not rated
Submitted by hell_knight99Trigger Enhanced360 downloads285 KB
Screenshot
Screenshot
Hero Map
File Name
Troll Fighter.w3x
Author
hell_knight99 U.S West
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Comments

9
The troll is not needed. U can just use blademaster or something. did u even let the creator (nonrinrad I think) that u use it in a spell map. U can get reported if the owner does not like how u distribute his/her model. <am I correct?>
What a lame hero…I don't want to flame, but it's not very interesting …
:?
You'd better remove that troll from the map. I don't like that it is for a contest, because moreover, it encourages to upload useless stuff in the map. It really isn't absolutely necessary.

~Daelin
Yah ive noticed the thrash thingy it was suppose to turn off cause I put 3 conditions to it, the target must be alive, troll fighter must be alive, and sumthin else i think maybe if i put a 1 sec wait on revive it might fix it ima try it out now
Cool spells but there pretty simple, on thrash you should make a trigger to make it stop if the unit dies because if you die while ur doing it u'll revive all the way back to the starting then teleport and keep doing it. I see its your first spell on wc3sear.ch pretty good if these were your first spells.
So working harder drops my mark?Im nub i dont understand those X thingys i only look pppl stuff im very new if i work my self over thats my problem not yours and yet you dont even look at the sum your whole post consisted of how i did mny triggers in a diff way it still works doesnt it? Did i prove my point? O yah did you know how MUCH bm models are out there its so boring to see it, 8/10 every game has one ,enfos,dota,hero line war, custom hero arena,anime arena,angel arena,hero maul, footies, and the list goes on
The impressive amount of downloadage in the last hour has inspired me to look into this! =)

you didnt need the troll model for this...
same animations as a bm

also work on the spells information (in - game) it didnt make any sense!

now onto the spells
Whirlwind - you used way to many triggers...and looks...odd...you couldve just used thunderclap with a radius of 450 and then used the trigger Unit Group - Pick all units in range of triggering unit matching unit is alive and unit belongs to an enemy of owner of triggering unit
then move picked unit to position of triggering unit

Rampage - absolutely no need to make it into 6 triggers...thats so much work lol! instead you could have just done Set Integer = Level of ((Rampage for Triggering Unit) x 5) - 4

Deadly Wound - no need to have 3 triggers, just use an if/then/else for the variables also kind of confusing

Thrash - Very good! only spell i liked, however it shouldnt do it 15 times, easy edit though...

Overall: 30/100, you sometimes did too many triggers, and alot of the spells in-game were really confusing or just not well thought out.

I hope to see more of your work!
cool 8)
hey u have same avatar :D
This is like a spell pack containing a hero with 4 spells.

Whirlwind-Basic spell wich brings units to caster and slows.

Rampage- A spell that increases attack and movemetn and the more you attack the more speed you get.


Deadly Wound- Percent chance to destroy amount of life and if their is mana will drain mana.


Thrash-Kind of like a 1 target omnilash.

I REALLY NEEDED TO USE TROLL MODEL

and

this hero was mostly intened for the beginer hero contest i posted at http://www.wc3sear.ch/viewtopic.php?t=14829