Warcraft III resources & community, 2003–2006 · archived

Importing Skins

170 posts
#91
in Wc3 image Extractor II go to open > archive (mpq) or press ctrl+A (I think)

next time just PM me if you need something :wink:
#92
Ok now this is my first time trying to make a custom skin work so go easy on me if I say something incredibly stupid. Now I read the tutorial about 100 times and done everything its asked but my skin wont work. So I wanna ask in the example, where was the Goblin folder located and does it even matter?
I'm trying to make the Deimos skin work and the folder is located C:\Deimos\Deimos\Textures\.
I've imported all the correct files and used the correct pathway (I think) but the it keeps saying Cannot load model Deimos\Demois\Deimos.mdl (even those its Deimos.mdx). Am I supposed to put the folders or files in a certain place?
#93
ah oz, you left out one very big step in your tutorial- how to find out what the path of the skin is.
#94
Sorry if ask, but... where is it in the game interface that must be imported the skin? I tried to put the file in all "Console" values but the result sucked and it was all messed up, you tell us how to import them and that's good but... how do we use them? -_-
#95
Ok, I've been Downloading Effects like the Laser, Goliath Rockets, and then importing them to the W3 Editor. I put them both in the Projectile Art box, but:

Laser - The Laser only appears when the attack impacts the enemy, not while it's traveling to the enemy, so it looks basically just like a blue line through the enemy I'm attacking.

Goliath Rockets - Instead of the Rockets shooting out of my unit, they shoot out behind the enemy, opposite of my unit, then towards him (The model should be shooting out of the unit, and then towards the enemy, not shooting from nothing behind the enemy)

Is it something wrong with the models, or am I doing something wrong? I'm new at this btw.
#96
Can someone tell me how to get custom interfaces to work. I imported the edited HumanUItiles 1 to 4, changed the path, but it doesnt work.
#97

models

off the subject of skins is there any way I can import models into WC3 ROC?
#98
yes, you need, hmm, I think it was called winMPQ, not sure if it is win, you can find it in the tool section, then you need to open the MPQ and insert the skin, War3m.mpq <--- thats the mpq file you need to open.
#99
......... I need to import models.
#100
yea, its all the same, just you import a model instead of skin....
then set the path as it ask you(models path :roll: ) then in game set the path on the model.
#101
I need help with even downloading a skin or model..
Everytime it either doesn't download...or it a window pops up stating that the file is corrupted..
Why and is there another way I can download skins and models :?:
#102
use FireFox, the best you can get or if you dont want firefox try opera.
#103
Oh and I forgot ot mention that it also states this..
The file is invalid or currupted.

Thats the full thing
#104
How do I Import a skin that I made, for example, I edited the Captain model. So what do i put for the path?
i tried Units\Humans\TheCaptain\TheCaptain.blp, but it just stayed the same. :?: :?:
#105
import the skin, set the path and restart WE, it should work, If the skin is working, because the path is right.