Warcraft III resources & community, 2003–2006 · archived

Permian Survivor

122 posts
#17
perhaps someone can add swimming animation to the defiler model here. Therefore, the sea-scorpion skin that olofmoleman made can have swimming... as the ancient Eurypterids did
#18

Rao Dao Zao

well... excuse me, KuKulzA.. I think that...
(alright I'll stop talking to myself)

Rao Dao Zao has become interested in the venture and has potentially offered assistance.

Possibly, a new model of the Sea-scorpion (Eurypterid) can be made so that it can look better than the current skin which relies on killst4r's defiler model. Perhaps with a new model, the Eurypterid can look more accurate and better, and be better animated with swim animation!
============================================================================================================================
As of now ...the progress....

Predator
Eryops (done)
Dimetrodon (done)
Diplocaulus / Diploceraspis ***(swim anim.)
Lung-fish
Hybodus (Shark) ***(needs attack anim.)
Crocodile
Sea-scorpion (Eurypterid) (situation tentative)
Lycaenops (newly added)

?(undecided 9th)?

Prey
Edaphosaurus

---critter---
Ammonite (done)
Dragonfly (newly added)


***The Diplocaulus attack & swim animation and the Shark animations of attack will be done by Splatt unless he has personal issues etc. and is unable to do them.
============================================================================================================================
Terrain is nearly complete: about 95%
triggering undone
#19

Fern request

after looking beyong the animal kingdom and analyzing the plant, I realized that, of course, plant were different then... however, with all the custom and imported models... I do not want to be cluttered with tons of veggie models... so I am requesting only one:

The prehistoric Fern
http://img89.echo.cx/img89/432/prehistoricferns0ka.png
it can be low poly and small... but big enough so that its default size is bigger than a Footman. :D
this plant is trademark of the Pleozoic and Mesozoic era.... so I deem it nearly necessary...
#21

SeaScorpion anims.

wow, this is the ninth post in a row :lol:
-----------------------------------------------------------------------------------------------------------------------

The Sea-scorpion will need anims such as:

Shedding (molting, etc.)
swim (tail up-&-down, back legs paddles)
walk (clumsily crawling)
attack (clawing)

....incase that wasn't apparent to people who would like to help.....
of course there will be death, standing, etc.
#22

Paleozoic Survivor

I am considering renaming the map: Paleozoic Survivor

....anyways, I have decided upon the 9th and final predator... :mrgreen:

Here is the Predator list:

Hybodus (shark)
Lung-fish
Diplocaulus
Eryops
Crocodilian *****
Dimetrodon
Lycaenops
Sea-scorpion
Orthocone

...it grew up to about 11meters... I think that is big enough to be categorized as prime hunter. :lol:

Hybodus was a powerful early shark, the lungfish was an aggressive predator, eating young amphibians (as they do today), the Eryops was a sort of land salamander and ate pretty much anything it could catch up with, the Dimetrodon could have warmed up faster than others and could have been an extremely versatile hunter, the Lycaenops was somehwat wolf-like and probably hunted in packs, the sea-scorpion was an adept hunter using spines and pincers, the Diplocaulus would've been a master of ambushing, and of course, the Orthocone was about 11 meters and was the dominant hunter of the seas while it existed.

for more info on the Orthocene, you can go here.

*****
the problem is... I realized that Crocodiles, Phytosaurs, etc. did not evolve till the Triassic period (in Mesozoic Era). So I might just take Crocodilian off the list. :cry: So the Orthocone could be the 8th and last playable predator.
#23
you'll have to w8 a while for animations...
#24
alright... just tell me or pm me whebn you will be able to, thanks for letting me know...
------------------------------------------------------------------------------------------------------------------------------
as of now the team is:
KuKulzA
olofmoleman
Splatt
Rao Dao Zao
------------------------------------------------------------------------------------------------------------------------------
there are the needed models that have not been already made and animated:

Diplocaulus (swim anim.)
Lung-fish
Hybodus
Shark (needs attack anim.)
Sea-scorpion
Lycaenops
Orthocone

Edaphosaurus

Dragonfly

Prehistoric Fern-Tree
#25

body temp., moisture level, oxygen level

does anyone know how the makers of Ice Trolls Tribes or Jungle Troll Tribes made the resources turn into body temperature, etc.? I am trying out different triggers at this exact moment.... but I'd just like to know if anyone knows, then I can just do that :D instead of hours of trial and error... :cry:
----------------------------------------------------------------------------------------------------------------------------
....terrain is nearly complete... 8)
#26

environmental factors

well, thanks to RaoDaoZao, I currently attempting to find out how to do that by changing some Game Interface and adding triggers.
-----------------------------------------------------------------------------------------------------------------------------
:D I have completed making the environmental factors:

Health
HP = Health
This is the overall health of the animal. If it should go down to zero (0), then the animal is dead.

Energy
Mana = Energy
Energy is comprised of the creature’s stamina and physical capabilities. Specialized maneuvers and actions such as inkjet and sprinting require more energy than normal activities and are exertions.

Body Temperature
Gold = Body Temperature
For some animals (Dimetrodon and Lycaenops), this is an issue. As reptiles, these creatures need to focus on spending a certain amount of the time basking to raise their body temperature enough to fulfill the day’s energy requirements. Energy will not regenerate while body temperature is too low. At night, the body temperature will naturally be less.

Ideal (highest) temperature: 100
Nocturnal temperature: 60
Lethargic temperature: 40
(Health and Energy will decrease until body temp. reaches 0 or is increased)

The temperature will cease to decease when Resting.
The temperature will increase when basking in basking areas.
The temperature will decrease when at night (60).

Moisture
Wood = Moisture
For amphibians and some fish, moisture level is important. These are Eryops, Diplocaulus, and the Lungfish. These creatures need to stay moist in order to survive. They can go on land but are unable to fully separate themselves from the water for any long period of time.

The moisture level in water: 100
The moisture level in jungle: 90
The moisture level in the Badlands: 50
Dormant level: 40
(Health and Energy will decrease until moisture level reaches 0 or is increased)

When Resting in any place besides Badlands, moisture level will cease to go down. Moisture level will decrease during the day in anyplace besides in water, in cave, and in jungle.

Oxygen Level
Food = Oxygen
Aquatic creatures in large bodies of water often have a good supply of oxygen. Because of the low salinity of the inland seas, many creatures from different ecosystems are able to travel in and out of the seas without harm from the water itself. However, the oxygen level may be lower in vegetation-clogged swamps as opposed to the open sea. The creatures affected by this are the Sea scorpion, the Orthocone, and the Hybodus.

The oxygen level in the sea: 100
The oxygen level in the swamps: 60
Harmful low oxygen level: 30
(Health and Energy will decrease until oxygen level reaches 0 or is increased)

When in the sea, oxygen level is immediately recovered.


*Rest: an ability allowing the creature to be regenerating energy and stop loosing water/heat. :wink:
-----------------------------------------------------------------------------------------------------------------------------
#28

Sea Scorpion!!!

olofmoleman is going to try to make a sea-scorpion model of his own.
...what, that isn't enough? come on, I am just talking to an audience of me, myself, and I. Unless RaoDaoZao, Splatt, and Olofmoleman do look at the stuff I post...whatever...

(pic will be posted when complete)
#30
You need to make those units WAAAAAAAAAY smaller at least half the size, btw there is a little problem, I have little time and I'm drowning in the requests and I busy with allready to many projects. but I'll try to make those models as soon as humanly possible