yeah, you've told me about the resizing... I just haven't done it yet....
they will be smaller....
I understand you have a lot of requests... and I cannot as of yet make my own models... since I am just learning to use gmax... which isn't easy to learn...3DSmax6 was easier but it was a trial.
so no pressure.... I want my project perfect not good... so don't rush it, when you feel you can sit down and make a wonderful model, that'll be wonderful... but don't strain yourself to do this... good modelers should make good models, greater modelers make greater models... do your best, just when it is more convenient for you
The Kodo's devour is similar to most sharks' biting... The great white opens its mouth, a little on each jaw and lunges slightly, and chomps down.... a lot like Kodo's devour... some sharks will also bite and tear... they will bite and thrash aroung horizontally sawing off the meat...
I think the next models I'll made will be Edaphosaurus and the Orthocone, I'll base the Edaphosaurus on the Dimetrodon and the Orthocone on the Ammonite, but it'll need anims then.
also, the shark model has some problems... the shark jumps up when attacking... Splatt added an attack but he can't get rid of the jumping... reminds me of a dolphin ...
well, Splatt got the model to have attack... and the ehad and mouth move... but the shark just kee[s jumping up.... it was based on a sea-giant right? that's why I guess....
I'm pretty sure I've sent it RaoDaoZao to check on it.... it is unfortunate that the sea Giant shark wont stop jumping... but maybe that anim can be deleted... perhaps the original can be used as a sort of SeaWorld Shark ... a tamed show shark maybe for some map... creative but not really fun sounding....
Okay here is some news, I'm going to make the Euripterus (sea scorion) from scratch. so it'll need anims, I now have Gmax, so maybe I'll try to make some swim and attack anims for the Diplocaulus, the Edaphosaurus just needs a skin, I made a modification from my Ammonite to an Orthocone, but then it'll need anims.
olofmolemanOkay here is some news, I'm going to make the Euripterus (sea scorion) from scratch. so it'll need anims, I now have Gmax, so maybe I'll try to make some swim and attack anims for the Diplocaulus, the Edaphosaurus just needs a skin, I made a modification from my Ammonite to an Orthocone, but then it'll need anims.
dude,i still have problems with 3dmax and gmax is a light version of 3dmax so it doesn't have lot of stuff that 3dmax5 haves,isn't compatible with art tools,and you must use dex script for exporting ...anyway good luck