While some of those terrains are nice, none of are Barrens terrain
And we're dealing with the Barrens already
And my hyena (Or Gnoll Wolf as you call it <_<;;; ) has been in the model section for ages. Go and gawk at it. My version is a bit slimmer than the uploaded one though
Alright stuff Punisher, but the the theme is barrens still (as far as I know), my orc fortress is nearly done, it's a complete naval fortress kinda like Mecheon's... But I won't say any more yet...
No offence to him, but i think that all mecheon's terain was just modeling. None of it was terain at all, exept for map 3, and that was nothing special.
Maybe if you put your castle into a modeling contest, you would do superb, but all of it was modeling(exept for screen 3)
All of it was totally flat ground with models on top. That is not teraining, even if the models where superb.
Ehmmm that doesn't actually change mutch. Maybe Mecheon imported too much models for the barrens yes, but, I think it's ok. Barrens tileset is closing this saturday.
My terrain is ready, I just need to get some good screenshots ready. And to those who think mecheon's terrain is just modeling, you don't just place a doodad and expect it to scale/rotate/pg-up/pg-down/etc./etc. In many ways, doodading with models requires a lot more patience, something not everyone has.
EDIT- I'll put them up tommorow. I saved them as pngs for good quality, but the filesizes are about 600kb apiece, I'll just thumbnial thme so you can see them at will.
Terraining is the use of doodads as well as making the actual terrain do something
I don't know where YOUR idea of terraining comes from, but a terrain without good use of doodads is more worthless then a totally flat ground with doodads piled on top
And its not totally flat either. I'd upload the map, but there are too many models that certain people would kill you for having