Warcraft III resources & community, 2003–2006 · archived

Terrain Contest

181 posts
#91
doodads and stuff is fine but that is more doodads than terrain....


With or without units, it's still a terrain. I only don't like terrains that have units which look bad in that tileset.

Ok, 8 screenshots of Barrens terrain.


Hmmm the buildings placing is not bad, but I don't like the way you use the tiles. You use Grass too much. You could use Grassy Dirt a bit more. It would look better.

-Rui
#92
Rui
doodads and stuff is fine but that is more doodads than terrain....


With or without units, it's still a terrain. I only don't like terrains that have units which look bad in that tileset.

-Rui


well... im saying like mecheons that is like flat land with some water and buildings..
#93
Well Rui, it is near water, and you would expect the ground to be very lush there. I was even going to add some shimmerweed farms, but I didn't have enough space.
#94
Should have added a fair bit of grassy dirt to represent tracks made from people walking and stuff. That's why I have that huge dirt track in the first picture of the Fortress, to show that many, many Kodo heards have been going past, absolutely trampaling the dirt

And look, you CANNOT do much with the raise, lower and cliff features, so you NEED to use doodad abuse
#95
dothackking... i thought i would enter this contest.... but these people are not posting terrain... terrain is the stuff in the menu labeled "terrain"


terrain is what is ON the tarrain. that includs doodads and units.
#96
I stand corected. The doodads are terain, because they go on terain, and to say its not would be like going into a real jungle and saying " hmm its a bit muddy" and not taking note of any trees, just saying they dont count, which, of course, is ridiculous.
#97
Hmmm the Barrens tileset submition ends today. You can still show them after the end, but you won't be considered a winner even if they look good. So come on people! You still have the whole day.

-Rui
#98
I think metal_sonic's fortress looks a bit more unique, in mecheon's, the buildings inside the main wall often stood single. But the texturing... for the inside of a fortress, this is really too much grass. It would have been run down if it was real. :?

And again, I suggest to limit the use of custom models within the screenshots of this contest, because the art of terrain making is the way you use stuff and what you can do with it. If you have more custom models, you have of course more possbilities to arrange it and it (should) look(s) better. That's unfair to those, who don't have these models and you can't take for granted, that everybody here only has half of all more or less useful models on this site... :?
#99
Actually, you can get every model I used here and at the Hubb, look in the Gaiascpae section there.
#100
You can get most of my models here, Campaign Creations and the Hubb, except for the Scorpion (I need to upload it), the Spearthrower (Need to upload as well <_<;;; ) and the nest doodad (Part of the sadly deceased Runic Arts)

Anywho, I have an interesting concept that I'll try to work on for Black Citidel. I just need to find a proper tree model...
#101
Very well. The Black Citadel tileset contest starts today. I would say you people will need more than custom models this time :twisted: as Black Citadel and Outland are not easy (at least I've not seen good terrains of Outland).

-Rui
#102
B-b-b-black citadel? Argh. I HATE that tileset.
#103
Hahaha good luck :P

-Rui
#104
Yes, the Black Citidel

Along with Dalaran, its one of the terrains made purely for the campaign

Hence, you need to think hard with WHAT you can do with this one, yet alone how to do it
#105
Ow man do I wait for sunken ruins.. mmm...