Warcraft III resources & community, 2003–2006 · archived

Sonic Model - Screenshot Availble! See First post -

43 posts
#31
Uh...5 polygons...theres something wrong here.
You can't even make a whole cube with polygons.
Maybe you need to use the actual polygon counter.
In max go under the hammer icon (forget what it's called)to the far right.
There is a "more" button if you scroll down.
Click it and find the word polygon counter.
CLick that and check the tri's and then the polygons.
But don't forget to have the model selected while doing this.
#32
Great!! I can't wait till it finish....
Sonic is my favorite character!!


By the way, someone can make Yuffie Kisaragi Model (Final Fantasy VII ADVENT CHILDREN) ??? Sorry, if this off topic....... :( :( :(
#33
Hey Red Sonic....

I think is perfect if the attack animation come from Sonic Battle.... :D
#34
Shadow The HedgehogHey Red Sonic....

I think is perfect if the attack animation come from Sonic Battle.... :D


But then someone would have to make a white shockwave model.
#35
I think Shadow's refering to Sonic's punches and kicks rather than the animation linked to Sonic Wave (the white shockwave with light blue edges). Speaking of animations, I think Shadow's Chaos Blast animation would be an appropriate channel animation for him. In regards to a super form (for Sonic and Shadow) animation, it might be a good idea to transfer the Demon Hunter's metamorphosis animation.
#36
Screw Super Shadow, Super Tails owns him

And so does Hyper Sonic and Hyper Knuckles at that. Hell, go nuts with the geosetanims and make Hyper Sonic go through all of his transistions
#37

Re: Believe it or not...

RedsonicThis will be shocking...

But i managed to make the model with only a poly count of 5!


Haha. Dude, the 5 polygons message it spits out is an ERROR MESSAGE. Those are polygons that have bad normals. (You might want to look into that as well!)
From looks, I'd estimate the model at about 2000 polygons, give or take 300.

Good model though. Reminds me of the Sonic model for Quake 3.
#38
Do you have any progress updates to report? (i.e. new screen shots of any of the models, any problems, what the skin looks like.) Although I can't do anything in the modeling department, I can give some ideas for animations.
#39

nev3r

My copy of the TRIAL version of milkshape ran out o-o... a couple of days ago actually,
#40
Edited by oz02 for talk of illegal activities.
#41

Update!

Update! Long time no see. Well, heres the business.

As most of you may know, Bustr_Bladr ripped off my work, support it's deletion here. http://www.wc3sear.ch/index.php?p=Models&ID=3615&sid=
____________________

Anywho, heres the update.

I am now working on the SHADOW MODEL and plan to release SONIC, SHADOW, AMY, TAILS, and KNUCKLES as a whole.( those 5 models are the characters in my sonic game so thats why im using those 5 models. )

So, keep in touch for that, And Bustr_Bladr, if your reading this instead of your model comments.

You really need to ask before ripping peoples work off like that.
#42
Done and done

Because you're the topic's original author, I suppose you better make the bump worthwhile and post some pictures

And remember that Nack is infinantly cooler than a gun wielding Shadow
#43
It's good to hear you're back in business. I'll be looking foward to seeing your work. :) I do have some questions for you.
1. In regards to the Amy model, which version of her is it; the pre Sonic Adventure form or the current form?
2. What kinds of animations are each of the characters going to have? (More of a curiosity question, since I'm excited about this new update and would like to learn more.)