I'm trying to make all races possible in my Eternal Chaos map, but I have dificulties in making taurens and goblins for example. Their models can take too much space. Human isn't easy either. Too few units. That's why I say that there is more Dwarves and Elves in the human race than Humans themselves. Anyway, Blizzard will have to get new ideas for spellcasters, since Elves left the Alliance.
The High Elves are still friendly with the Alliance
And they're very friendly with Jaina and Theramore
Its just the Blood Elves who left the Alliance
Kimbo
#33
races: human elves gnomes dwarfs
Taurens trolls orcs ogres
undead nerubians gargoyles nightmare creatues..
night elves furbolgs dryads ancients
doom guards eledar felbeasts doom spirits
gnolls dragonspawn magnatuar werewolfs (a must have)
system: bump maps water splash ripples better lighting anti anilysing 3x smoothener physics system realife damage system (limping, blood...) more unit selection proper unit scale
And Nerubians would never ally with the Undead. The dead ones, yeah. But saying that Nerubians would ally with the Scourge is like saying that humans would ally with the Scourge
And Werewolves barely even exist in WC lore. I kill them for fun. They're level 10-30ish in level and found south of Lordaren and east, accross a lake, of Dalaran. They're called Worgren
Game engine: -easily hanldes 3000 polygons per unit with a better material system -better particle code -ability to add some functions in modifications
Ability to create and manage own modifications in the game and world editor, more aspects of modification in world editor: -berrer unit, spell and ability, hero(items as attachments and more RPG styled ideas) systems -race and class based bonuses -"build own army" ability -more strategy based
b4 i forget. I want also that thew undead were TRULY undead. What the heck are gargoyles, obsidian statues, obsidian destroyers doing threre. They're not truly undead, are they?
And werewulf, what do you mean with Nightmare creatures as a race?
I think when heroes are summoned they shouldnt have any mounts or weapons.You can buy horses,tigers felbeasts to ride on at neutral stores.The weapons you pick up show up on your guy.
More races are needed i agree.They need separation i agree on that 2(lime dwarves and elves in human alliance) There should be mellee maps made with different objectives then just kill ur opponenet.For example
-Kind of the hill -kill some boss before your opponent does -grab some item and bring it to your base before your opponents
Better graphics. More units. Walking and flying dragons with bigger wings(i dont get how all them can fly with such small wings)which looks better and makes more sense.Better models.Better sizes(some units are bigger then the town halls, ex.granite golem)
Shadowy Crafterb4 i forget. I want also that thew undead were TRULY undead. What the heck are gargoyles, obsidian statues, obsidian destroyers doing threre. They're not truly undead, are they?
Aaahh! I couldn't agree more. I really hate that the undead has gargoyles and that they are classed as undead. Gargoyles arn't undead at all. They are just createures, sometimes evil sometimes neutral. In some fantasy worlds they are demonic but I can accept that. Just don't let them be undead.
And for God's sake don't mix undead with demons! I really hate when they are mixed like in wc3 and Heroes IV. They have nothing to do with each other. The only thing they have in common is that they both are evil. Sure the Scourge was created by the Legion but I don't even like that. They should be two different hordes independent of each other. I will never forgive games that mixes them to one "race". Nothing says all evil races must be allied with each other.
Back to wc4 features. An even more powerful editor with natives to manibulate and get acces to every single attribute of objects. And alot more natives... Also ability to add new races. Not just change the existing ones. And please remove the maximum speed limit!