Warcraft III resources & community, 2003–2006 · archived

Demons vs. Undead

55 posts
#17
The Tothrezium are the race of demons who built the Infernals and the Adamantite Stalkers (Constructs that look like Felhounds)

They're sorta the short little fill-in for Goblins in the Nether. You know, with probably owning a huge cannon which they load Infernals into and then shoot them at where ever needs them

I mean, how ELSE could an Infernal fall from the sky?

And that Tothrezium had better be finding his way to a skin...

Oh, and demons aren't undead. They are in Warcraft 3 for balance purposes, but the Dreadlord is NOT an undead creature. He's alive
#19
Oh, and demons aren't undead. They are in Warcraft 3 for balance purposes, but the Dreadlord is NOT an undead creature. He's alive


But obsidian statues, destroyers, gargoyles and death kights arent undead either, but they do serve the undead.
#20
The original Death Knights were Undead :)

But you're being too technical here. Undead is a definition. Demon is a definition.

Is the argument Scourge vs BurninG Legion or facing off two definitions?

A lot of the Burning Legion aren't Demons, and a lot of Scourge aren't Undead.
#21
Undead technically means "Has been killed and brought back to life"

Necromancers and Acolytes aren't undead, they're both living

Death Knights I'm not terribly sure about. The WC2 versions are definantly undead, being human pallys with the spirits of warlocks and necrolytes in them, but the WC3 versions... Yeah

Gargoyles aren't undead, they're living creatures, though I have suspicions of a semi-golem origan to them

Obsidian Statues appear to have been Nerubian at one point, but then stolen by the Undead. Obsidian Sphyxs/Destroyers are, to the best of my knowledge, golems

So, lets look at the reasons why

The good ol' Dreadlords don't serve the Undead any more, but they used to in order to keep an eye on it
Necromancers, Death Knights and Acolytes serve because they're fanatics
Obsidian Statues are golems. When they're created they're forced to serve ones will
Gargoyles I assume must come in wild varities in Northrend, and a group followed the Scourge for slaughter or something, like vultures
#22
Shadowy CrafterYou know, chuckle, I have no idea WTF are you talking about.


I'm babbling, and posting why I think Demons would win over undead. Which is what this thread was before people started arguing over who is technically undead and who isn't.

And I think Death Knights are living but just all evil and whatnot. Since Arthas became a Death Knight but he wasn't dead(At least I don't think he was). He was just corrupted by power and swayed to the side of evil.
#23
Chuckle BrotherAnd I think Death Knights are living but just all evil and whatnot.


We've already stated what they are. What you think they are is irrelevant.
#24
dont tell me you found all this lore about the "Tothrezim" in blizz novels :shock:
#25
Raijudont tell me you found all this lore about the "Tothrezim" in blizz novels :shock:


I didn't. They did :P
#26
I can accept living acolytes, necromancers and... yeah, living death knights (but I prefer much more the wc2 ones. Now those were undead!) But gargoyles and obsidian creatures don't like them at all! Instead of gargoyles, blizzard could've put ghost or something
http://www.heroes.cz/h3_images/creatur/nek_05.jpg

Bout obsidian.... dunno yet
#27
Heroes of M&M FOREVER! :wink:
#28
There are ghosts, banshees and shades...
#29
WhitehornThere are ghosts, banshees and shades...


There are banshees (which I think aint truly ghosts BTW), shades (a kind of ghosts) and those are all the ghostly undead army units.

No, I mean ghosts as a flying unit just like wights/wraiths in heroes of M&M. Think you know'em.
#30
Again, there are ghosts. There's a ghostly mounted mage, Kel'Thuzad and Keeper :P

Just because there's not a ghost creep in warcraft 3 doe snot deny their existance.