Warcraft III resources & community, 2003–2006 · archived

Ecco's Legacy - In development

29 posts
#1

Ecco's Legacy - In development

Name is not final.

Olof, Mecheon and I have started work on an Ecco inspired map.

Yes, that's Ecco the dolphin, savior of the Universe woo'ooo. Or was that Flash?

Anyway, a few specs followed by some alpha shots:

  • It's underwater, albeit faked underwater using some cunning fog, doodad and ambience effects.
  • It will be multiplayer. Right now you can only play as a dolphin, but that may expand. I particularly like the idea of playable bad guys.
  • We will be as faithful to the Ecco series as we can, but this is a translation into Warcraft, so expect a lot of changes.
  • There's 2 'heights' of gameplay. One for sea bed, one for midwater level.
  • Many enemy units are invisible. Yuo have to use sonar to reveal the units (unless they attack you anyway)


http://img333.imageshack.us/img333/6477/eccoland30xt.jpg

http://img215.imageshack.us/img215/1496/orthocone1ud.jpg

http://img215.imageshack.us/img215/4640/arrrghdunker7il.jpg

Cam locks to your dolphin by default, but you can turn that on and off through tying keywords.

Seabed level lets you pick up items, attack/feed on critters, and perform actions in deep water. You cannot attack units that are in higher water.
Midwater level lets you interact with units on that level. You cannot pick up items, or attack units on the seabed.

Changing depth costs 25 stamina but does not have a cooldown.

http://img210.imageshack.us/img210/4832/heights5ok.jpg

http://img227.imageshack.us/img227/8518/babies6hh.jpg

http://img227.imageshack.us/img227/4071/babdolph3cv.jpg
#2
Wauw I really like the terrain, who of you made that? :)
#3
It looks very nice. With the current staff it can only end up as a succes.
#4
Whitehorn has done all the terrain in those screenies, but in the newer version I have done some aswell, and the models are made by me, exept that WoW Orca.
#5
Well it sure does look very nice, also Whitehorn's idea about being able to play the bad guys sounds great to me! Gonna be good for a change being the big evil shark tearing up the cute little dolphin :P
#6
Looks interesting, I remember Ecco quite fondly. What sort of gamepaly will it be? I think an attempt at a side scroller of sorts would be pretty neat. (Keep the camera angle, but lock it and move it as the player goes in a linear-ish path with the odd secret along the way.)
#7
Updated ^
#8
Our first look at Ecco? Stamina is mana I'm assuming. The point of the game is to kill off your enemies then? Oh, and it looks like you're using dirt in the screenshots, some sand would look good. (Vice versa if I'm wrong.)
#9
Not that worried about terrain just yet. Updated features.
#10
Well, if you're looknig for some underwater tips, I'll give them. I worked a lot with it when I was doing my old Naga Campaign...
#11
All tips are welcome.

We just haven't put much effort into terrain yet as we don't have a layout plan.

Once we do have something to work on, we'll regard those tips and ask for more :)

Right now questions and ideas are priority :)

*continues pondering a mating system*
#12
Baby dolphins are cute, go for it :)

Now, where di I put my underwater adventure map...
#13
Metal_SonicBaby dolphins are cute, go for it :)

Now, where di I put my underwater adventure map...


Check.
#14
Well, I've played through all the Genesis/Sega CD Ecco games, I can help out with anything if you'd like, as I've pondered making an Ecco map myself once upon a time. Will this be another Hubb exclusive?
-VGsatomi
#15
VGsatomiWell, I've played through all the Genesis/Sega CD Ecco games, I can help out with anything if you'd like, as I've pondered making an Ecco map myself once upon a time. Will this be another Hubb exclusive?
-VGsatomi


Another? What else is exclusive to the Hubb?