Warcraft III resources & community, 2003–2006 · archived

Terraining Showcase Thread

177 posts
#91
You definitly know how to terrain :D :wink: but they should be taking a lot time, im bored when spending much time on terraining.
#93
Thats cool, I really like your lighting effect, and the busted trees are a nice touch. The only thing that sticks out to me is that the grass tile doesn't seem to fit to well almost, and maybe a distinct looking rock formation would be cool. Looks sweet
#94
Yes, i know the terrain should be a little more yellow and not green, but there isnt any terrain type thats better then what i use now. about the rocks, ye good idea :)
#95
I still don't know how to make the sails not move , any ideas?

And ramza , that's looking good , but it looks weird when suddenly you cant see no trees anymore ,if you know what i mean
#96
actually.. i dont :P u mean when it goes from trees => air or from trees => path? i did that on purpose, i just placed some shrub instead
#97
No , i mean when you look at the trees and you go "up"
, suddenly the trees stop , and you see the background , thats weird.
#98
ah i get it. ye i know looks kinda weird, but its the end of the map, so their r now mountains behind it
#99
The only citicism I could have for that screen is that it looks like you didnt have random facing turned on when you placed those trees. They all appear to be facing the exact same angle. Other then that it looks great. Nice job of using shrubs to hide the expodes ground textures and to make the foliage look thicker.
-VGsatomi
#100
oh.. i didnt even notice that myself ^^ thnx, ill fix
#101
Why isn't anyone posting? i would like to see some terrain! :(
#104
Wow lol nice hangar...I gotta try terraining...I probably will do some tonight :)