Warcraft III resources & community, 2003–2006 · archived

Terraining Showcase Thread

177 posts
#121
Yeah I know about the trees, I already lowered them at a lot of places.
Those are are the only spots left.
BTW, do you like the lil rocks in the river? I'm not sure if it's really good. I should lower them too or just change their Z value.

PS: Leuk om nog een NL-er op deze site te zien :D .
#122
Ramza...also in the middle pic i thought, u shoulsd add an air

You can see a bit of felwood sky on the left. I don't know why it showed so black.
#123
yes i like the rocks very much, so much that ill steal ur idea xD :P but yes u should lower em, changing the Z value wont help, cuz that doesnt lower doodads, just makes em shorter. right? maybe im wrong dunno :P

You can see a bit of felwood sky on the left. I don't know why it showed so black.


then u must hold ctrl and scroll back



en ja, idd leuk om nog een NLer te zien ^^
#124
Ramza...but yes u should lower em, changing the Z value wont help...

I know, i meant to make them flatter with the Z-value. To lower you must CTRL-PageDown.

Ramzathen u must hold ctrl and scroll back

No, when you are in gameview settings the sky IS the black mask but with sky texture. So with CTRL-SCROLL you move the sky itself.

Ramza...so much that ill steal ur idea...

Don't steal, just use my idea (but could you give credits for it? :P ).
But I must warn you, don't use too many of them oatherwise the game will slow down and perhaps bug for some slower PCs.

PS: Stealing is very very very very bad. Don't. :D
#125
To lower you must CTRL-PageDown.


*cough*duh*cough* 8)

No, when you are in gameview settings the sky IS the black mask but with sky texture. So with CTRL-SCROLL you move the sky itself


ah, ye. i know why then. every sky has another 'cube' in the editor, some r really small. kind of weird, the lordearon skies r the biggest i thought

Don't steal, just use my idea (but could you give credits for it? icon_razz.gif ).
But I must warn you, don't use too many of them oatherwise the game will slow down and perhaps bug for some slower PCs.

PS: Stealing is very very very very bad. Don't. icon_biggrin.gif


k ^^ i will give credits so it isnt stolen :)
#128
Looking good Ramza your terraining skills are... wow... there really good
I think I'm jealous..
#130
You're a great terrainer, dude! But what trees are those; I like them.

ye looks nice. that burning rock is rolling down or it just stands there?


It's not a rock, but a log in fire, you know, een boomstam. But its a great idea for in the cave submap, rocks that roll down and you need to avoid.

Don't say anything about the sky not being there ,please. (CUZ THERE IS A SKY, FELWOOD IF YA WANNA KNOW)
This is from the forest part of my map:

http://www.wc3sear.ch/art/13996/16.jpg

http://www.wc3sear.ch/art/13996/17.jpg

http://www.wc3sear.ch/art/13996/19.jpg

http://www.wc3sear.ch/art/13996/20.jpg

http://www.wc3sear.ch/art/13996/18.jpg

http://www.wc3sear.ch/art/13996/22.jpg

http://www.wc3sear.ch/art/13996/21.jpg
#131
Whos trees are you talking about Seb_Boss_, mine or Ramzas?
#132
Ramzas. I haven't seen yours (yet).
#133
I think I'm jealous..


cool xD

Ramzas. I haven't seen yours


ah, the model is called 'elveswood1' i thought, just look for it on this site in doodads section

i like ur screenies, expecially the third one. the first screenshot isnt good i think, a little boring (or a bad cam angle)
in the second last screenie there r some fall trees in it btw, why is that?(they r twice as small as the green trees to)
#134
in the second last screenie there r some fall trees in it btw, why is that?

Cuz there's a village right next to it and there are fall trees.

(they r twice as small as the green trees to)

:o No way! What makes u say that? They are the same size. Perhaps the cam angle does it, or the FoV.
(I changed FoV in that screenie to 100 or sumthing)
#135
Hmmm. . .Good man ramza, i'm creating a new map, something like a war map and i kinda like created a whole lot of dumb ass abilities to be used. the only problem . .i cant find a proper terrain!!! So i'm seeking your advice. Something like two castles or something. one at the north, one at the south and then players just battle to take control of the opponent's base. Any help? Anyone?